Songs of Silence Video-game music maestro Samuragoch can't hear his own
work BY TIM LARIMER/YOKOHAMA
Back when video-game plots were as simplistic as spaceships
firing death rays at large, attacking asteroids, or Pac-Man
gobbling up rows of bright dots, nobody paid much attention to
the background music. Some robotic beeps, mechanical chimes and
a singsong jingle sufficed. But today's games lead players
through complex dramas in intricately detailed fantasy worlds.
Buzzing or chirping won't do anymore.
Just listen to the score for Capcom's Onimusha, released for
Sony's PlayStation 2 last year. Composer Mamoru Samuragoch, 37,
created a rich, textured symphony that elevates a game with a
mundane plota samurai must rescue a princess from a bunch of
demonsinto a story of epic proportions. To record it,
Samuragoch browbeat the producers into employing a 200-piece
orchestra, including musicians playing such traditional
instruments as a Japanese flute and taiko drums. The result is
both haunting and inspirational, reminiscent of majestic scores
for films like Lawrence of Arabia. "In the 20th century, film
became the palette for composers, the way opera was before,"
Samuragoch says. "Today we have video games."
Perhaps the most dramatic aspect of the Onimusha score is the
fact that the composer can barely hear it himself. At 24, he was
found to have a severe hearing disability, and today he is
completely deaf in his left ear and can hear only slightly with
the help of a hearing aid in his right. His condition has brought
him a certain celebrity, which he fears may detract from an
honest critique of his work. He understands the inspirational
appeal of the story of a digital-age Beethoven, a deaf composer
who overcomes the loss of the sense most vital to his work. "I
used to be able to hide it, to do my work without people noticing
it," he says.
Born in Hiroshima, Samuragoch was so precocious that, at age 5,
as his mother tells him, he was creating compositions for the
marimba. Samuragoch himself remembers composing his own music at
age 10. Although he studied piano as a child, he didn't have
much formal training and taught himself to compose. He is a
traditionalist, a student and an admirer of such Western
composers as Beethoven and Mozart, and he is dismissive of
modern, atonal music. "I like harmony," he says. "Sometimes I
think I was born at the wrong time."
With his flowing auburn hair and a predilection for wearing
black, Samuragoch fashions himself as an outsider in Japan, where
conformity rules. The country is now getting better at
assimilating people with physical disabilities like deafness into
mainstream society. But Samuragoch struggled in obscurity for
many years. Instead of composing music for TV dramas that he
considered unwatchable, he supported himself by working part time
as a video-store clerk and a street sweeper. He finally broke
through with the chance to compose the score for a TV film,
Cosmos, and then for a video game, Bio Hazard.
At first, Samuragoch retained some hearing, though he was
plagued by chronic headaches and a persistent ringing in his
ears. Then, in 1999, while composing the score for Onimusha, he
lost his hearing completely. "We were six weeks away from
performing the symphony for a press event, and I still had three
movements to write," he says. "I had the music written in my
head, just not on paper yet." Producers at Capcom sent him early
versions of the video in the hospital. Because he couldn't hear
the dialogue, the producers added subtitles timed exactly to the
characters' voices so that Samuragoch could compose the score
around the dialogue.
Today Samuragoch works in a tiny, dark room in his Yokohama
apartment. "The saddest thing for me is not to be able to hear an
orchestra perform my work," he says. "But then I think, I am
composing not for myself but to make other people happy." As he
turns up the volume on an MD player for a visitor, tears fill his
eyes as he strains to hear the rhythmic beat of the taiko drums:
percussive noises are the only ones he can detect anymore.
Curiously, Samuragoch believes his hearing loss has made him a
better composer. "I am not distracted," he says. "I listen to
myself. If you trust your inner sense of sound, you create
something that is truer. It is like communicating from the heart.
Losing my hearing was a gift from God."